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Independent Product Studio

We build connected software for phones, devices, and clinics.

Deductify ships its own iOS products, engineers IoT and connected-device systems for clients, and is building Doseline — medication adherence software for care teams.

2018
Shipping since
3
Products built
0
Ads or trackers
48h
Typical first reply
01 Our Products

Software we own, end to end.

We build our own products because it keeps us honest about the work we do for clients — the same constraints, the same App Store review, the same support inbox.

02 Client Services

IoT engineering, from firmware to the phone in someone's hand.

Connected hardware usually fails on the software seam — the pairing flow, the sync that breaks in a basement, the dashboard nobody can read. That seam is the work we take on.

Services in detail
01

Connected device apps

iOS companion apps for Bluetooth LE, Matter, and Thread hardware — pairing, control, state sync, and the recovery paths for when a device drops off the network.

02

Firmware & app integration

Protocol and payload design across the hardware boundary, provisioning flows, and over-the-air update delivery that survives real-world connections.

03

Apple ecosystem depth

HomeKit and Matter accessory integration, Apple Watch companions, widgets, Live Activities, and background execution that actually works within iOS limits.

04

Offline-first sync

Local-first data models, queued commands, and conflict resolution — so the product behaves predictably when connectivity is intermittent rather than assumed.

05

Telemetry & dashboards

Device data ingestion, time-series storage, and operator views that answer the questions your support and ops teams actually ask.

06

Onboarding & security

Credential and key handling on-device, secure provisioning, and setup flows measured by how many users complete them, not how many features they expose.

03 How We Work

Small team, direct line, no account managers.

You talk to the people writing the code. Every engagement runs the same four phases, and you can stop after any one of them.

Scope

A paid discovery week. We map the hardware, the constraints, and the unknowns, and hand back a written technical plan you own outright.

Prototype

The riskiest piece gets built first — usually the connection layer. If something can't work, we find out in week three rather than month five.

Build

Two-week cycles with a working build at the end of each. You see progress on a device, not in a status document.

Ship & hand over

App Store submission, documentation, and a handover your own team can pick up. We stay on for support if you want it, not because you're locked in.

Let's talk

Have connected hardware that needs software?

Tell us what you're building and what's in the way. If we're not the right fit we'll say so, and usually point you somewhere better.